movable Resource
Declares a movable/transport resource to animate (8K.5). It has no fixed position — the renderer draws it at its interpolated location from SpatialElementMoved events, including empty repositioning. Keyed by the resource's trace name.
fun movableResource(resource: MoveableResourceCIfc, block: MovableResourceBuilder.() -> Unit = {})(source)
Declares a movable resource by passing it directly; its trace name is taken from it (8K.1/8K.5).