AnimationInventory

constructor(queues: List<String> = emptyList(), queueInfos: List<QueueInfo> = emptyList(), resources: List<String> = emptyList(), movableResources: List<String> = emptyList(), movableHomeBases: Map<String, String> = emptyMap(), responses: List<String> = emptyList(), timeWeightedResponses: List<String> = emptyList(), counters: List<String> = emptyList(), stations: List<String> = emptyList(), networks: List<String> = emptyList(), conveyors: List<String> = emptyList(), conveyorInfos: List<ConveyorInfo> = emptyList(), agentModels: List<String> = emptyList(), spaces: List<SpaceInfo> = emptyList(), locations: List<String> = emptyList(), entityTypes: List<EntityTypeInfo> = emptyList(), locationInfos: List<LocationInfo> = emptyList(), guidedPaths: List<GuidedPathInfo> = emptyList(), guidedTransporters: List<String> = emptyList(), fleets: List<FleetInfo> = emptyList(), notCapturedByDefault: List<String> = emptyList())(source)