chebyshev Distance To
Chebyshev3D (king-move) distance — max(|Δcol|, |Δrow|, |Δlayer|). This is the radius used by the Moore-26 neighborhood: voxels within Chebyshev3D distance 1 form the 26-voxel shell around this one.
Chebyshev3D (king-move) distance — max(|Δcol|, |Δrow|, |Δlayer|). This is the radius used by the Moore-26 neighborhood: voxels within Chebyshev3D distance 1 form the 26-voxel shell around this one.