separation
Reynolds-rule separation: peer-peer repulsion with inverse- distance falloff over radius. Convenience wrapper around peerRepulsion; equivalent to peerRepulsion(radius, minDistance) { d -> 1.0 / d }.
Reynolds-rule separation: peer-peer repulsion with inverse- distance falloff over radius. Convenience wrapper around peerRepulsion; equivalent to peerRepulsion(radius, minDistance) { d -> 1.0 / d }.