failure Interruption
protected open override fun failureInterruption(failureNumber: Int, repairTime: Double): Interruption.Failed(source)
Nothing is held and nobody is obstructed. A vehicle stopped on a free path is in nobody's way, which is what a free path means; a policy asking isObstructingNow is told no, and a policy that tows only obstructing vehicles will correctly never tow on this substrate.