| CREATE |
Used to create and introduce entities into the model according to a pattern. |
| DISPOSE |
Used to dispose of entities once they have completed their activities within the model. |
| PROCESS |
Used to allow an entity to experience an activity with the possible use of a resource. |
| ASSIGN |
Used to make assignments to variables and attributes within the model |
| RECORD |
Used to capture and tabulate statistics within the model. |
| BATCH |
Used to combine entities into a permanent or temporary representative entity. |
| SEPARATE |
Used to create duplicates of an existing entity or to split a batched group of entities. |
| DECIDE |
Used to provide alternative flow paths for an entity based on probabilistic or condition based branching. |
| VARIABLE |
Used to define variables for use within the model. |
| RESOURCE |
Used to define a quantity of units of a resource that can be seized and released by entities. |
| QUEUE |
Used to define a waiting line for entities whose flow is currently stopped within the model. |
| ENTITY |
Used to define different entity types for use within the model. |
| SET |
Used to define a list of elements within Arena that can be indexed by the location in the list. |
| SCHEDULE |
Used to define a staffing schedule for resources or a time-based arrival pattern. |