IF-ELSEIF-ELSE-ENDIF |
(Blocks panel) Allows standard logic based flow of control. |
WHILE-ENDWHILE |
(Blocks panel) Allows for iterative looping. |
BRANCH |
(Blocks panel) Allows probabilistic and condition based path determination and cloning of entities. |
TNOW |
The current simulation time. |
NREP |
Current replication number. |
MREP |
Maximum number of replications. |
J |
Index in SEARCH module |
NQ(queue name) |
Number of entities in the named queue. |
MR(resource name) |
The current capacity of the named resource |
NR(resource name) |
The current number of busy units of the named resource |
Entity.SerialNumber |
A number assigned to an entity upon creation. Duplicates will have this same number. |
Enity.Jobstep |
The entity’s current position in its squence. |
Entity.Sequence |
The entity’s sequence when using a transfer option. |
Entity.Station |
The entity’s location or destination. |
Entity.CurrentStation |
The entity’s location. |
Enity.CreateTime |
The value of TNOW when the entity was created. |
IDENT |
A unique number assigned to an entity while in the model. No entities have the same IDENT number. |