| IF-ELSEIF-ELSE-ENDIF |
(Blocks panel) Allows standard logic based flow of control. |
| WHILE-ENDWHILE |
(Blocks panel) Allows for iterative looping. |
| BRANCH |
(Blocks panel) Allows probabilistic and condition based path determination and cloning of entities. |
| TNOW |
The current simulation time. |
| NREP |
Current replication number. |
| MREP |
Maximum number of replications. |
| J |
Index in SEARCH module |
| NQ(queue name) |
Number of entities in the named queue. |
| MR(resource name) |
The current capacity of the named resource |
| NR(resource name) |
The current number of busy units of the named resource |
| Entity.SerialNumber |
A number assigned to an entity upon creation. Duplicates will have this same number. |
| Enity.Jobstep |
The entity’s current position in its squence. |
| Entity.Sequence |
The entity’s sequence when using a transfer option. |
| Entity.Station |
The entity’s location or destination. |
| Entity.CurrentStation |
The entity’s location. |
| Enity.CreateTime |
The value of TNOW when the entity was created. |
| IDENT |
A unique number assigned to an entity while in the model. No entities have the same IDENT number. |